ThreeDimensionalShapesController.java


ThreeDimensionalShapesController.java

// Fig. 22.15: ThreeDimensionalShapesController.java
// Setting the material displayed on 3D shapes.
import javafx.fxml.FXML;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.image.Image;
import javafx.scene.shape.Box;
import javafx.scene.shape.Cylinder;
import javafx.scene.shape.Sphere;

public class ThreeDimensionalShapesController {
   // instance variables that refer to 3D shapes
   @FXML private Box box;       
   @FXML private Cylinder cylinder;       
   @FXML private Sphere sphere;       

   // set the material for each 3D shape
   public void initialize() {
      // define material for the Box object
      PhongMaterial boxMaterial = new PhongMaterial();
      boxMaterial.setDiffuseColor(Color.CYAN);      
      box.setMaterial(boxMaterial);

      // define material for the Cylinder object
      PhongMaterial cylinderMaterial = new PhongMaterial();
      cylinderMaterial.setDiffuseMap(new Image("yellowflowers.png"));      
      cylinder.setMaterial(cylinderMaterial);

      // define material for the Sphere object
      PhongMaterial sphereMaterial = new PhongMaterial();
      sphereMaterial.setDiffuseColor(Color.RED);      
      sphereMaterial.setSpecularColor(Color.WHITE);      
      sphereMaterial.setSpecularPower(32);      
      sphere.setMaterial(sphereMaterial);
   }
}

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Maintained by John Loomis, updated Sat Feb 10 11:39:18 2018