See
CarShape.java
import java.awt.*; import java.awt.geom.*; import java.util.*; /** A car that can be moved around. */ public class CarShape implements MoveableShape { /** Constructs a car item. @param x the left of the bounding rectangle @param y the top of the bounding rectangle @param width the width of the bounding rectangle */ public CarShape(int x, int y, int width) { this.x = x; this.y = y; this.width = width; } public void translate(double dx, double dy) { x += dx; y += dy; } public void draw(Graphics2D g2) { Rectangle2D.Double body = new Rectangle2D.Double(x, y + width / 6, width - 1, width / 6); Ellipse2D.Double frontTire = new Ellipse2D.Double(x + width / 6, y + width / 3, width / 6, width / 6); Ellipse2D.Double rearTire = new Ellipse2D.Double(x + width * 2 / 3, y + width / 3, width / 6, width / 6); // the bottom of the front windshield Point2D.Double r1 = new Point2D.Double(x + width / 6, y + width / 6); // the front of the roof Point2D.Double r2 = new Point2D.Double(x + width / 3, y); // the rear of the roof Point2D.Double r3 = new Point2D.Double(x + width * 2 / 3, y); // the bottom of the rear windshield Point2D.Double r4 = new Point2D.Double(x + width * 5 / 6, y + width / 6); Line2D.Double frontWindshield = new Line2D.Double(r1, r2); Line2D.Double roofTop = new Line2D.Double(r2, r3); Line2D.Double rearWindshield = new Line2D.Double(r3, r4); g2.draw(body); g2.draw(frontTire); g2.draw(rearTire); g2.draw(frontWindshield); g2.draw(roofTop); g2.draw(rearWindshield); } private int x; private int y; private int width; }
MoveableShape.java
import java.awt.*; /** A shape that can be moved around. */ public interface MoveableShape { /** Draws the shape. @param g2 the graphics context */ void draw(Graphics2D g2); /** Moves the shape by a given amount. @param dx the amount to translate in x-direction @param dy the amount to translate in y-direction */ void translate(double dx, double dy); }
ShapeIcon.java
import java.awt.*; import java.util.*; import javax.swing.*; /** An icon that contains a moveable shape. */ public class ShapeIcon implements Icon { public ShapeIcon(MoveableShape shape, int width, int height) { this.shape = shape; this.width = width; this.height = height; } public int getIconWidth() { return width; } public int getIconHeight() { return height; } public void paintIcon(Component c, Graphics g, int x, int y) { Graphics2D g2 = (Graphics2D) g; shape.draw(g2); } private int width; private int height; private MoveableShape shape; }
AnimationTest.java
import java.awt.*; import java.awt.event.*; import javax.swing.*; /** This program implements an animation that moves a car shape. */ public class AnimationTest { public static void main(String[] args) { JFrame frame = new JFrame(); final MoveableShape shape = new CarShape(0, 0, CAR_WIDTH); ShapeIcon icon = new ShapeIcon(shape, ICON_WIDTH, ICON_HEIGHT); final JLabel label = new JLabel(icon); Container contentPane = frame.getContentPane(); contentPane.setLayout(new FlowLayout()); contentPane.add(label); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.pack(); frame.setVisible(true); final int DELAY = 100; // milliseconds between timer ticks Timer t = new Timer(DELAY, new ActionListener() { public void actionPerformed(ActionEvent event) { shape.translate(1, 0); label.repaint(); } }); t.start(); } private static final int ICON_WIDTH = 400; private static final int ICON_HEIGHT = 100; private static final int CAR_WIDTH = 100; }
The car moves from left to right and slowly travels out-of-sight.
Maintained by John Loomis, updated Sun Feb 25 19:49:59 2007