Play recorded sound on PC-based audio output device
wavplay(y,Fs)
wavplay(...,'mode')
wavplay(y,Fs) plays the audio signal stored in the vector y on a PC-based audio output device. You specify the audio signal sampling rate with the integer Fs in samples per second. The default value for Fs is 11025 Hz (samples per second). wavplay supports only 1- or 2-channel (mono or stereo) audio signals.
wavplay(...,'mode') specifies how wavplay interacts with the command line, according to the string 'mode'. The string 'mode' can be
'async': You have immediate access to the command line as soon as the sound begins to play on the audio output device (a nonblocking device call).
'sync' (default value): You don't have access to the command line until the sound has finished playing (a blocking device call).
The audio signal y can be one of four data types. The number of bits used to quantize and play back each sample depends on the data type.
Data Types for wavplay
Data Type | Quantization |
---|---|
Double-precision (default value) | 16 bits/sample |
Single-precision | 16 bits/sample |
16-bit signed integer | 16 bits/sample |
8-bit unsigned integer | 8 bits/sample |
You can play your signal in stereo if y is a two-column matrix.
The MAT-files gong.mat and chirp.mat both contain an audio signal y and a sampling frequency Fs. Load and play the gong and the chirp audio signals. Change the names of these signals in between load commands and play them sequentially using the 'sync' option for wavplay.
load chirp; y1 = y; Fs1 = Fs; load gong; wavplay(y1,Fs1,'sync') % The chirp signal finishes before the wavplay(y,Fs) % gong signal begins playing.
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