janus
create a texture-mapped globe
clear close all rgb1 = imread('cv20.jpg'); rgb2 = repmat(rgb1,[1 2]); imshow(rgb2);
close all rgb = im2double(flipdim(rgb2,1)); sphere(30) h = findobj('Type','surface'); set(h,'CData',rgb,'FaceColor','texturemap','EdgeColor','none'); axis equal axis off set(gcf,'Color','white') camva(6)
f = getframe(gcf); imshow(f.cdata);